This is a HOW-TO on writing Windows software, including GUI software, without using a Windows box at all except for final testing. Among other benefits, this lets you develop in the simple, testable, scriptable Linux environment; it means you don’t have to forever check things in and out of source-control to test whether you’ve broken the other platform’s builds; and it’s also handy if you’ve got a powerful Linux box but only a feeble Windows box.
Well, actually, it isn’t really a HOW-TO, in the grand tradition; it’s more of a “WHETHER-TO”. That’s because it doesn’t always go into enough detail to let you reconstruct everything described, but it at least tells you that it’s possible — so that if you’re wondering whether-to try and develop Windows software in this fashion, you can be reassured, before setting off in that direction, that the destination is attainable.
There are a lot of bits and pieces to set up a complete cross-development and cross-test environment. We should all be hugely grateful for the vast amount of development effort put in by the GCC, binutils, Mingw, Wine, Qt and other projects to enable the setup described in this one small blog post.
1. A cross-compiler toolchain targetting Mingw32
apt-get install mingw32-binutils mingw32-runtime mingw32
Alternatively, configure and install GNU binutils for target “i586-mingw32”; install the headers from the mingw32-runtime package (which you can’t build yet); configure and install a Stage 1 cross-GCC with
--target=i586-mingw32 --enable-languages="c" --enable-threads=win32 --disable-libmudflap --disable-libssp --enable-__cxa_atexit --enable-sjlj-exceptions --disable-win32-registry --with-gnu-as --with-gnu-ldas extra configure arguments; configure and install the w32api package; configure and install the mingw32-runtime package; and finally configure and install a Stage 2 fully-working cross-GCC with
--target=i586-mingw32 --enable-languages="c,c++" --enable-threads=win32 --disable-libmudflap --disable-libssp --enable-__cxa_atexit --enable-sjlj-exceptions --disable-win32-registry --with-gnu-as --with-gnu-ld --disable-libstdcxx-pch --enable-libstdcxx-allocator=newas configure arguments. Note that, supposing you want everything to live in /usr/local/i586-mingw32, you need to give GCC and binutils “--prefix=/usr/local”, and everything else “--prefix=/usr/local/i586-mingw32”.
Except for using w32api and mingw-runtime instead of glibc, this isn’t that different from how to build a cross-compiler for any other target.
If you want to use the exact same versions of everything I did, it’s binutils 2.19.51.0.2, mingw-runtime 3.14, w32api 3.11, and GCC 4.3.3.
A recently-invented third alternative, which I haven’t tried, is the “official” cross-hosted Mingw build tool scripts, which are available on the Mingw Sourceforge page.
2. A native pkgconfig for your cross-compiled libraries
Cross-compiled libraries for Mingw32 will put their pkgconfig “.pc” files in /usr/local/i586-mingw32/lib/pkgconfig. In order for configure scripts targetting Mingw32 to find them, you’ll need a “cross-pkgconfig” — but one which, like a cross-compiler, is built for the build platform, not the target platform. If it’s named using the target prefix, as if it were part of the cross-compiler — i.e., in our case, i586-mingw32-pkgconfig — configure scripts will use it to determine which cross-compiled libraries are present.
Configure pkgconfig 0.23 with:
--with-pc-path=/usr/local/i586-mingw32/lib/pkgconfig --program-prefix=i586-mingw32-(yes, that ends with a hyphen).
3. Cross-compiled versions of all the libraries you use
How hard it is to arrange for these, depends a lot on each individual library. In theory all you should need to do is configure the library with “--prefix=/usr/local/i586-mingw32 --host=i586-mingw32”, but in practice very few libraries do the Right Thing with that alone. (Honourable mentions here go to libxml2 and taglib.)
Other things you might have to do to more recalcitrant libraries include: setting CC=i586-mingw32-gcc (and sometimes CXX, AR and/or RANLIB similarly); disabling parts of the library (for libcdio use
--disable-joliet --disable-example-progs --without-iso-info --without-iso-read --without-cd-info --without-cd-drive --without-cd-readto disable all the example programs) — or, if the worst comes to the worst, actually patching out bits of the library. I had to do that to make taglib compile as a static library.
Boost, as usual, presents the most challenging fight you’ll have with a build system. Here, without further commentary, is the Makefile snippet needed to cross-compile Boost for Mingw32; $(BUILD) is the build directory and $(PREFIX) is where to install the result — /usr/local would match a toolchain built as described above:
cross-mingw32-boost: mkdir -p $(BUILD)/cross-mingw32-boost tar xjf boost-*bz2 -C $(BUILD)/cross-mingw32-boost cd $(BUILD)/cross-mingw32-boost/* \ && ./bootstrap.sh --prefix=$(PREFIX)/i586-mingw32 \ --libdir=$(PREFIX)/i586-mingw32/lib \ --includedir=$(PREFIX)/i586-mingw32/include \ && echo \ "using gcc : : i586-mingw32-g++ : <compileflags>-mthreads <linkflags>-mthreads ;" \ > jtl-config.jam \ && ./bjam -q --layout=system variant=release \ link=static threading=multi --without-iostreams \ -sGXX=i586-mingw32-g++ --without-python \ threadapi=win32 --user-config=jtl-config.jam \ && sudo rm -rf $(PREFIX)/i586-mingw32/include/boost \ && sudo ./bjam -q --layout=system variant=release \ link=static threading=multi --without-iostreams \ -sGXX=i586-mingw32-g++ --without-python \ threadapi=win32 --user-config=jtl-config.jam install for i in $(PREFIX)/i586-mingw32/lib/libboost_*.a ; do \ sudo i586-mingw32-ranlib $$i ; \ done rm -rf $(BUILD)/cross-mingw32-boost
Again, if you’d like a checklist of successes I’ve had here, then with greater or lesser effort it’s proved possible to make cross-compiled versions of zlib 1.2.3, Boost 1.39.0, libcdio 0.80, taglib 1.5, and libxml2 2.6.30.
4. Wine Is Not an Emulator
Configure and install Wine 1.0.1. Admirably, this just works out of the box, though if your Linux box is 64-bit, you’ll need the 32-bit versions of its dependent libraries installed.
Having got this far, you should have all you need to compile, link, and test Windows programs. Of course, they do have to be Windows programs; Mingw is not Cygwin, and your program needs to be compatible with real, proper Windows including <windows.h>, WSAEventSelect, CreateWindowEx and all that jazz — plus, of course, the Windows text-encoding and file-naming rules.
Indeed, depending on how your project’s unit-tests are set up, you can probably run most of them, too, under Wine. Just arrange for them to be invoked using Wine: instead of “run-test various-args”, execute instead “wine run-test various-args”. In some situations, this alone would justify the effort of setting up a cross-development environment: the ability to know, before checking in code on Linux, that it passes all its tests both on Linux and Windows.
5. Qt
Trolltech’s, now Nokia’s, Qt framework has for a while been a really good way of writing open-source Linux GUI applications without getting bogged down in X11 or other unhelpful toolkits. Originally Qt was only available for free on the X11 platform, but subsequently the Windows (and even MacOS) versions were also made available to the free software community, and more recently still have been relicensed under the GNU LGPL. This makes it not only a good way of writing open-source Linux applications, but both open-source and proprietary applications on Linux and Windows (and, again, MacOS too).
So it would be handy if a cross-compiled version of Qt could be used to write and test Windows versions of Linux Qt applications using Wine. The problem is, Qt’s sources are huge — twice the size of KOffice, three times the size of Firefox, five times the size of GLib+GTK put together — which is enough to put a fellow off trying to cross-compile it.
But fortunately, Trolltech supply a binary installer for the Windows development libraries — an installer which works under Wine. So, download qt-win-opensource-x.y.z.exe and run it under Wine. Pick an installation directory (for instance, /usr/local/i586-mingw32/qt — or, in Mingw-speak, Z:\usr\local\i586-mingw32\qt), and let it install. When it asks for a Mingw installation, give it your cross-compiler’s prefix directory (e.g. /usr/local/i586-mingw32); it’ll moan, but let you ignore the moaning and install anyway (do so).
You then need to arrange for Qt’s pkgconfig files to be available to the cross-compiler. The Win32 installation of Qt doesn’t have pkgconfig files, but you can modify the ones from a native Linux installation of the same version of Qt. To do this, issue the following commands (as root):
The three sed replacements fix up the prefix= lines in the .pc files, then fix up stray -I directives in the CFLAGS lines that don’t use the defined prefix, then finally take account of the extra versioning present in the Windows filenames (instead of QtCore.lib, Windows has QtCore4.lib, and similarly across the whole framework).# cd /usr/lib/pkgconfig (Or wherever your existing QtCore.pc is) # for i in Qt*.pc ; do sed \ -e 's,^prefix=.*,prefix=/usr/local/i586-mingw32/qt,' \ -e 's,-I.*/include,-I/usr/local/i586-mingw32/qt/include,' \ -e 's,-l[^ ]*,&4,' \ < $i > /usr/local/i586-mingw32/lib/pkgconfig/$i ; done
(It was getting a development version of Chorale’s Qt GUI more-or-less up under Wine, and thus bringing Win32 into its sights for the first time, that prompted the writing of this blog post.)
6. The Promised Land
So there you (hopefully, by now) have it. A well-behaved program, such as Chorale, should mostly configure, build, unit-test, and run its Windows version straightforwardly on a Linux box.
Naturally, you still need to use a real Windows box for final testing — not everything that can happen on a real Windows box can be modelled inside Wine, and nor is everything necessarily as compatible between different Windows versions as you’d hope. But by marginalising Windows out of its own development process until as late as possible, the rest of the development can be eased, indeed accelerated, by only having to develop on a single platform.